UI Engineer &Application Developer.

Building user interfaces and tools at Epic Games.

About

I'm Santi, a Software Engineer with 5+ years of experience building games, applications, and UI frameworks. I work with TypeScript, React, and Unreal Engine, currently focused on mobile UI at Epic Games.

Epic Games

(2+ years)

Gameplay Programmer

May 2023 - Present


Aquiris Game Studio

(3+ years)

Client Programmer

March 2023 - May 2023

Junior Client Programmer

October 2022 - March 2023

Client Programmer Intern

April 2022 - October 2022

Client Programmer Apprentice

March 2020 - March 2022

Conexão Treinamento

  • Internal bespoke local gym management application.
  • Technical lead and one of the main developers.
  • Built in an experimental software agency format.
  • Built with Next.js and Spring Boot.
  • Featured project (class of 2025/2).

Fortnite

  • Technical owner for mobile and touch input gameplay development.
  • Built and maintained UI and touch input frameworks.
  • Worked on cross-team technical initiatives for the metaverse.

Wonderbox: The Adventure Maker

  • Owned game features and online game systems.
  • Maintained CI/CD pipelines for client deployment.
  • Worked on Jenkins and GitHub Actions CI systems.

Looney Tunes: World of Mayhem

Built a tool that converts Adobe XD designs to Unity Canvas, greatly reducing UI implementation time.

type-fs

A type-safe file system abstraction for Node.js, leveraging advanced TypeScript inference.

Most Experience

  • C++
  • C#
  • JavaScript
  • TypeScript
  • React
  • Unreal Engine
  • Unity

Experienced

  • Perforce
  • Java
  • Next.js
  • gRPC & Protocol Buffers

Hands-on Experience

  • Go
  • Spring Boot
  • Docker
  • AWS