UI Engineer &Application Developer.
Building user interfaces and tools at Epic Games.
About
I'm Santi, a Software Engineer with 5+ years of experience building games, applications, and UI frameworks. I work with TypeScript, React, and Unreal Engine, currently focused on mobile UI at Epic Games.
Epic Games
(2+ years)
Gameplay Programmer
May 2023 - Present
Aquiris Game Studio
(3+ years)
Client Programmer
March 2023 - May 2023
Junior Client Programmer
October 2022 - March 2023
Client Programmer Intern
April 2022 - October 2022
Client Programmer Apprentice
March 2020 - March 2022
Conexão Treinamento
- Internal bespoke local gym management application.
- Technical lead and one of the main developers.
- Built in an experimental software agency format.
- Built with Next.js and Spring Boot.
- Featured project (class of 2025/2).
Fortnite
- Technical owner for mobile and touch input gameplay development.
- Built and maintained UI and touch input frameworks.
- Worked on cross-team technical initiatives for the metaverse.
Wonderbox: The Adventure Maker
- Owned game features and online game systems.
- Maintained CI/CD pipelines for client deployment.
- Worked on Jenkins and GitHub Actions CI systems.
Looney Tunes: World of Mayhem
Built a tool that converts Adobe XD designs to Unity Canvas, greatly reducing UI implementation time.
type-fs
A type-safe file system abstraction for Node.js, leveraging advanced TypeScript inference.
Most Experience
- ▹C++
- ▹C#
- ▹JavaScript
- ▹TypeScript
- ▹React
- ▹Unreal Engine
- ▹Unity
Experienced
- ▹Perforce
- ▹Java
- ▹Next.js
- ▹gRPC & Protocol Buffers
Hands-on Experience
- ▹Go
- ▹Spring Boot
- ▹Docker
- ▹AWS